Korg M3 (p)review - part II
Author: Vedran Dakic
Date: 24 Jan 2007
Now that we covered all of the bases, it's time to go and dig a bit deeper. The fact of the matter is - if we forget the "iKorg" thing aside - M3 is a very exciting product, especially if you put things into right perspective. So, let's try to discover what makes M3 so special, why is it so important to Korg and what you can expect in the next couple of years. No matter if it's the M3 Extreme or M3 Le or M3 Studio or anything else like that, I have a feeling that M3 is gonna be hot. So, stay with us here while we take you on another round of history, technoloy and sound-facts of the M3...
Let's take the trip down the memory lane once again. It seems as though we do that a lot lately... Anyway, the year is 1988, and the month is January. Combinig PCM-sounds, keyboard, multi-effects, sequencer, drums and everything needed for the music production, Korg made M1 a history-book material. This was actually the start to the whole "Workstation" saga which caught up on competition as well. So, you have some of the basics for M3 back then in the 80's.
A whole year passed, and after buying Sequential Circuts (1989) Korg introduced Wavestation, the first machine with a cool feature called Wave Sequencing (also the part of OASYS project). There were a bunch of other interesting "names" there, like the Vector Synthesis and stuff. Now since M3 doesn't have a Vector Joystick, maybe it would be possible to do Vector Synthesis with X-Y Pad. Well, it's free to dream, right? :)